;Only client-end will use this configure file
;Client is GameServer, the sessions below are linkservers that gameserver should connect
[ProviderServers]
count = 10
;name = DeliverServer,factionserver,linkserver1,linkserver2
;this must be delivery server
[GProviderClient0]
;id = 0
type = tcp
port = 29300
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
;this is factionserver
[GProviderClient1]
;id = 1
type = tcp
port = 29600
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient2]
;id = 2
type = tcp
port = 29301
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient3]
;id = 3
type = tcp
port = 29302
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient4]
;id = 4
type = tcp
port = 29303
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient5]
;id = 5
type = tcp
port = 29304
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient6]
;id = 5
type = tcp
port = 29305
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient7]
;id = 5
type = tcp
port = 29306
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient8]
;id = 5
type = tcp
port = 29307
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GProviderClient9]
;id = 5
type = tcp
port = 29308
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
listen_backlog = 10
accumulate = 104857600
[GamedbClient]
type = tcp
port = 29400
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 1
accumulate = 104857600
[LogclientClient]
type = udp
port = 11100
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 65536
obuffermax = 1048576
accumulate = 1048576
[LogclientTcpClient]
type = tcp
port = 11101
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 65536
obuffermax = 10485760
accumulate = 10485760
[ThreadPool]
threads = (1,5)(100,1)(101,1)(0,1)
max_queuesize = 1048576
prior_strict = 1